My lgb 27632 locomotives die when passing turnouts

GIANMARTUCCIO

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My lgb 27632 locomotives die when passing through detours due to the plastic parts, I need a solution in addition to the lgb 55429 powerpack, I am from Argentina and it is complicated to import them...I'm going crazy looking for a solution, I'm even considering making the capacitor bank myself, what do you think? is it difficult? They only have a diode and resistance or will they have something else?
 
My lgb 27632 locomotives die when passing through detours due to the plastic parts, I need a solution in addition to the lgb 55429 powerpack, I am from Argentina and it is complicated to import them...I'm going crazy looking for a solution, I'm even considering making the capacitor bank myself, what do you think? is it difficult? They only have a diode and resistance or will they have something else?
Certainly a ‘stay alive’ shoukd help. But have you considered the side that is causing the problem? One side may have traction tyres, is it that side causing the problem? If so just turning the loco round may help on troublesome points but not all. Also worth while checking that all wheels are collecting power, turn loco upside down then with a meter test that all wheels and skate each side connected.
 
I see your loco is an 0-4-0 and these can have problems when passing through points/switches/detours. Are you using LGB track or Aristocraft track? I certainly has this problem with an Aristocraft point. Alternatively, maybe the point is not level causing the fault or the plastic parts are too high.
 
Certainly a ‘stay alive’ shoukd help. But have you considered the side that is causing the problem? One side may have traction tyres, is it that side causing the problem? If so just turning the loco round may help on troublesome points but not all. Also worth while checking that all wheels are collecting power, turn loco upside down then with a meter test that all wheels and skate each side connected.
I think my locomotives only draw power from the skids, because if they drew from two different points, switching from one booster to the other would cause a short circuit.
 
I see your loco is an 0-4-0 and these can have problems when passing through points/switches/detours. Are you using LGB track or Aristocraft track? I certainly has this problem with an Aristocraft point. Alternatively, maybe the point is not level causing the fault or the plastic parts are too high.
I use LGB track, and I bought all the components from the same brand, but I'm encountering this problem: it always happens at turnouts or 30-degree crossings when the positive contact shoe passes over the plastic hub; they stop, in many cases the lighting stays on and it's hard to restart, sometimes they stop for a few seconds
 
I think my locomotives only draw power from the skids, because if they drew from two different points, switching from one booster to the other would cause a short circuit.
I do not understand what is happening here, no wonder you get stalling if only picking up power from the skates. All wheels should be collecting power, look underneath can you see plungers touching the back of the wheels? Boosters should not cause a short circuit, many have very large locomotives from the LGB stable and other makes, the booster is to supply the extra power requirements of lots of locomotives.
 
it always happens at turnouts or 30-degree crossings when the positive contact shoe passes over the plastic hub; they stop, in many cases the lighting stays on and it's hard to restart, sometimes they stop for a few seconds
reading that, i get a weird idea...

do you have loops for the trains to turn around?

if yes, do you have the "K" and "T" track pieces installed, to change polarity?
 
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